Getting Started with C++ Audio Programming for Game Development Written Specifically to Help C++ Developers Add Audio to Their Games From Scratch, This Book Gives a Clear Introduction to the Concepts and Practical Application of Audio Programming Using the FMOD Library and Toolkit.
Material type:
Computer fileLanguage: English Publication details: Packt Publishing; 2013ISBN: - 9781849699099
| Item type | Home library | Status | Barcode | |
|---|---|---|---|---|
E-BOOKS
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EBOOKS-EBSCO ACADEMIC COLLECTION | Not for loan | EBB129626 |
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