000 00674nmm a2200241Ia 4500
001 EBK510
005 20250328114536.0
008 250328s9999 xx 000 0 und d
020 _a9789811008610
100 _aYiyu Cai
245 0 _asimulation and serious Games for Education
250 _a1st ed. 2017
260 _bspringer
260 _c2017
490 _aGaming Media and social Effects
650 _aComputational Intelligence
650 _aEngineering
700 _a sui Lin Goei
700 _a Wim Trooster
856 _3Click here to access online
856 _uhttps://link.springer.com/openurl?genre=book&isbn=978-981-10-0861-0
942 _cEBK
999 _c142515
_d142515