000 00680nmm a2200241Ia 4500
001 EBK31022
005 20250328204543.0
008 250328s9999 xx 000 0 und d
020 _a9789819949588
100 _aYiyu Cai
245 0 _aMixed Reality for Education
250 _a2023
260 _bSpringer
260 _c2023
490 _aGaming Media and Social Effects
650 _aComputational Intelligence
650 _aIntelligent Technologies and Robotics
700 _a Eleni Mangina
700 _a Sui Lin Goei
856 _3Click here to access online
856 _uhttps://link.springer.com/openurl?genre=book&isbn=978-981-99-4958-8
942 _cEBK
999 _c179408
_d179408