| 000 | 00762nmm a2200229Ia 4500 | ||
|---|---|---|---|
| 001 | EBK36433 | ||
| 005 | 20260107152609.0 | ||
| 008 | 260107s9999||||xx |||||||||||||||||und|| | ||
| 020 | _a9783031914812 | ||
| 100 | _aFranci Suni-Lopez | ||
| 245 | 0 | _aExtended Reality and Serious Games for Education, Competitiveness, and Wellbeing | |
| 250 | _a2025 | ||
| 260 | _bSpringer Nature Switzerland | ||
| 260 | _c2025 | ||
| 490 | _aInformation Systems Engineering and Management | ||
| 650 | _aIntelligent Technologies and Robotics | ||
| 700 | _aElvira G. Rincon Flores | ||
| 700 | _aEunice Pereira dos Santos Nunes | ||
| 856 | _3Click here to access online | ||
| 856 | _uhttps://link.springer.com/openurl?genre=book&isbn=978-3-031-91481-2 | ||
| 942 | _cEBK | ||
| 999 |
_c456667 _d456667 |
||